Needle ArmGrass Your quills bristle: needles fly every way, and for 1.5s any foe that touches you deals no damage and gets hurt and thrown back instead.
Special attack
Grass KnotGrass (At the final evolution: Frenzy Plant) Rings of roots burst from the ground and slow foes.
Moves it learns
Chespin from the start
Needle Arm
Vine Whip
Pin Missile
Toxic Spikes
Mach Punch
Drum Beating
Quilladin Lv 12
Gyro Ball
Razor Leaf
Chesnaught Lv 28
Leaf Blade
Stealth Rock
Abilities
Overgrow: Under 1/3 HP, Grass moves deal +50%.
Rough Skin: Foes touching you take damage every half second.
Bulletproof (Hidden Ability): Boss projectiles and blasts deal 60% less damage.
You pick one at the first evolution (Lv 12 for one that never evolves). The Hidden one is the rarest in the games.
Needle ArmGrass Your quills bristle: needles fly every way, and for 1.5s any foe that touches you deals no damage and gets hurt and thrown back instead.
Special attack
Grass KnotGrass (At the final evolution: Frenzy Plant) Rings of roots burst from the ground and slow foes.
Moves it learns
Chespin from the start
Needle Arm
Vine Whip
Pin Missile
Toxic Spikes
Mach Punch
Drum Beating
Quilladin Lv 12
Gyro Ball
Razor Leaf
Chesnaught Lv 28
Leaf Blade
Stealth Rock
Abilities
Overgrow: Under 1/3 HP, Grass moves deal +50%.
Rough Skin: Foes touching you take damage every half second.
Bulletproof (Hidden Ability): Boss projectiles and blasts deal 60% less damage.
You pick one at the first evolution (Lv 12 for one that never evolves). The Hidden one is the rarest in the games.
Needle ArmGrass Your quills bristle: needles fly every way, and for 1.5s any foe that touches you deals no damage and gets hurt and thrown back instead.
Special attack
Frenzy PlantGrass Rings of roots burst from the ground and slow foes.
Moves it learns
Chespin from the start
Needle Arm
Vine Whip
Pin Missile
Toxic Spikes
Mach Punch
Drum Beating
Quilladin Lv 12
Gyro Ball
Razor Leaf
Chesnaught Lv 28
Leaf Blade
Stealth Rock
Abilities
Overgrow: Under 1/3 HP, Grass moves deal +50%.
Rough Skin: Foes touching you take damage every half second.
Bulletproof (Hidden Ability): Boss projectiles and blasts deal 60% less damage.
You pick one at the first evolution (Lv 12 for one that never evolves). The Hidden one is the rarest in the games.
Mega Evolution
Mega Chesnaught: Chesnaughtite · Ability Bulletproof
FAQ
How do you unlock Chespin in Pokémon Survivors?
Chespin is a starter: it's unlocked from your very first run, nothing needed.
How does Chespin evolve?
Mid-run, as it levels up: into Quilladin at Lv 12 and into Chesnaught at Lv 28.
What is Chespin's starting move?
Chespin starts every run with Needle Arm, the family's signature move. The other moves come from level-ups as the line evolves.
Can Chespin Mega Evolve?
Yes: at its final stage, into Mega Chesnaught. The Mega Stone drops from the first rift legendary you beat in the run, and the Mega Evolution lasts 20 seconds.
Is Chespin good in Pokémon Survivors?
On the tier list, built from players’ runs, Chespin is S tier: it beat Mewtwo in 90% of its 51 runs on Normal over the last 30 days.