Deoxys
Psychic
- HP
- 2800
- Contact damage
- 32
- Speed
- 70
- EXP
- 0
Base values. Regular enemies get tougher every minute; bosses don't.
When it shows up
- In its domain, behind a legendary rift, from 4:00 (optional)
Attacks
- Phase 1
- 1 marked strike on the ground near you every 2.6s (16 damage)
- Ring of 12 projectiles every 4.6s (12 damage)
- A beam out of itself, its line blinking first, every 6.2s (12 damage), on Hard and Nightmare
- 3 marked strikes along your path, from where you stand to where you're heading, every 5s (13 damage)
- Calls helpers every 12s
- Ultimate Hyper Beam, every 22s: A beam out of itself, its line blinking first, every 22s (24 damage); A beam out of itself, its line blinking first, every 22s (24 damage)
- Phase 2 (under 72% HP)
- 1 marked strike on the ground near you every 2.6s (16 damage)
- Volley of 5 projectiles aimed at you, with aim lines before it fires, every 2.9s (12 damage)
- 3 beams out of itself, its line blinking first, every 5s (15 damage)
- 4 marked strikes along your path, from where you stand to where you're heading, every 4.2s (14 damage), on Hard and Nightmare
- Teleports and lands on a marked circle, every 9s (16 damage)
- Ultimate Psycho Boost, every 16s: 5 beams out of itself, its line blinking first, every 16s (20 damage); 5 beams out of itself, its line blinking first, every 16s (20 damage); 5 beams out of itself, its line blinking first, every 16s (20 damage); Ring of 24 projectiles every 16s (13 damage)
- Phase 3 (under 50% HP)
- 1 marked strike on the ground near you every 2.6s (16 damage)
- Raises a barrier linked to Solrock and Lunatone: while one stands, it takes no damage (back 10s after the last one falls)
- Ring of 22 projectiles every 3.8s (12 damage)
- 4 marked strikes along your path, from where you stand to where you're heading, every 4.6s (13 damage)
- Volley of 3 projectiles aimed at you, with aim lines before it fires, every 6s (14 damage), on Hard and Nightmare
- Ultimate Cosmic Power, every 20s: A blast over everything (30 damage), except right next to it
- Phase 4 (under 30% HP)
- 1 marked strike on the ground near you every 2.6s (16 damage)
- Charges down a marked lane, 2 in a row, every 4.6s (17 damage)
- Teleports and lands on a marked circle, every 5.6s (17 damage)
- Ring of 14 projectiles every 4.2s (12 damage)
- Volley of 3 projectiles aimed at you, with aim lines before it fires, every 3.6s (12 damage), on Hard and Nightmare
- Ultimate Extreme Speed, every 17s: Charges down a marked lane, 5 in a row, every 17s (19 damage)
Legend Mode
- Beat it 3 times as a boss, in any mode, and it becomes playable in Legend Mode (its own ranking, a tougher horde, awakenings at Lv 12 and 28).
- Innate (always on): Pressure
- Starts with Psycho Boost Psychic
★ Beating a shiny one on the catching win, or after, unlocks its shiny.
★ Can show up shiny in 1 of 8 rifts: it pays double ₽ plus another Poké Ball.