Dialga
SteelDragon
- HP
- 3600
- Contact damage
- 30
- Speed
- 46
- EXP
- 0
Base values. Regular enemies get tougher every minute; bosses don't.
When it shows up
- In its domain, behind a legendary rift, from 4:00 (optional)
Attacks
- Phase 1
- 1 marked strike on the ground near you every 2.6s (15 damage)
- A beam out of itself, its line blinking first, every 6.2s (18 damage)
- 3 marked strikes on the ground near you every 6.9s (18 damage)
- Ring of 14 projectiles every 5.8s (14 damage)
- Calls helpers every 13s
- Ultimate Flash Cannon, every 22s: 5 beams out of itself, its line blinking first, every 22s (22 damage); 4 beams out of itself, its line blinking first, every 22s (22 damage); 5 beams out of itself, its line blinking first, every 22s (22 damage)
- Phase 2 (under 66% HP)
- 1 marked strike on the ground near you every 2.6s (15 damage)
- Teleports and lands on a marked circle, every 9.2s (20 damage)
- 5 marked strikes on the ground near you every 5.3s (18 damage)
- A beam out of itself, its line blinking first, every 8s (18 damage)
- Ring of 16 projectiles every 6.2s (14 damage)
- Ultimate Roar of Time, every 21s: Stops time: your attacks freeze in mid-air for 3.6s, every 21s; 6 marked strikes on the ground near you every 21s (18 damage); A blast over everything (28 damage), except behind a rock
- Phase 3 (under 33% HP)
- 1 marked strike on the ground near you every 2.6s (15 damage)
- 5 marked strikes on the ground near you every 5.3s (18 damage)
- 2 beams out of itself, its line blinking first, every 6.9s (18 damage)
- Ring of 18 projectiles every 5.8s (14 damage)
- Teleports and lands on a marked circle, every 10.3s (22 damage)
- Ultimate Roar of Time, every 19s: Stops time: your attacks freeze in mid-air for 4s, every 19s; 7 marked strikes on the ground near you every 19s (18 damage); A blast over everything (30 damage), except far from it; Ring of 24 projectiles every 19s (15 damage)
Legend Mode
- Beat it 3 times as a boss, in any mode, and it becomes playable in Legend Mode (its own ranking, a tougher horde, awakenings at Lv 12 and 28).
- Innate (always on): Pressure
- Starts with Roar of Time Dragon
★ Beating a shiny one on the catching win, or after, unlocks its shiny.
★ Can show up shiny in 1 of 8 rifts: it pays double ₽ plus another Poké Ball.